On Sun, 2 Sep 2007, Derek Martin wrote:
On Fri, Aug 31, 2007 at 05:40:05PM +0200, Rocco Rutte wrote:1) mutt_multi_choice() is currently used to let the user choose from quite a number of possible options. To fit in 80x25 they're abbreviated which obviously doesn't look nice. I've put together a patch that adds a dialog and puts it in a curses subwindow like so:I've always wanted this... Mutt already makes fine use of curses, I could never figure out why it didn't do this for menus (i.e.
The easy answer is that making _similar_ code in slang is a lot ofwork, so there's always been resistance to using anything more than the 10% of so of curses that it does use (ymmv).
-- Thomas E. Dickey http://invisible-island.net ftp://invisible-island.net