On Wed, May 24, 2006 at 04:11:18PM -0700, Gary Johnson wrote: > Making mutt easier for newbies to use and to understand is a great > idea, but changing variable and function names is not the way to do > it. If you really want to help new users, add a section to the > manual where variables are grouped functionally along the lines of > your ideas for renaming them, and improve the rest of the manual by > making the explanations more clear and with better cross-references. This suggestion is right on the money, though I think doing it is a little easier if all the variable names are themselves grouped in that manner, if only because it makes them easier to track down and organize for the person who is going to actually write the docs. But even better yet, add a built-in configurator akin to what pine has. For complex things like send-hooks (for example) this doesn't really work so well; but for simple variables, it's much, much easier for the user to check a box (which has reasonable on-line help) than it is to read through the manual looking for the settings that one wants, and edit a config file by hand to set all the settings manually. You could do a dialog for things like send-hooks, though I'm not sure how much value that really has... I'm actually in favor of cleaning up the variable names for the sake of consistency as well as aesthetics, but only as part of a major release. But, I think if a well-designed configurator is included, along with a conversion script for legacy mutt users, the names of the variables changing is a moot point. The impact to users becomes essentially zero. I do agree 100% that it makes the code and documentation easier to maintain, modify and use. And if it's done as part of a major release (i.e. to Mutt 2.0) I think the argument of incompatibility is totally lame and stupid. The point of upgrades is to make things better, and that just about necessarily means that things will change in ways that are incompatible. Users should expect that incompatibility is the price of better software. Insisting that things remain compatible stunts the growth of the project in the same way that MS-DOS (and early versions of Windows) were stunted. It also makes the code crufty as features and fixes are tacked on haphazzardly rather than designed intelligently, again much like MS-DOS and Windows. And that is the direction mutt is heading in. We're 4 years without a stable MINOR release of Mutt, never mind a major one. That's pathetic. Excellent recent contributions notwithstanding, I think for mutt to continue to grow and be flexible, a re-write is needed. And I know I'm not the only one who thinks that. These are the same forces at work which led to the original discussion about forking MuttNG. Admittedly, Thomas and others have been much better about adding features that people want... But even still, in comparison to other modern mailers, it seems to me that Mutt is starting to lose ground in the "sucking less than others" category. Some ways mutt is lacking: - panes: the ability to manipulate (not just see) folder lists and message lists while simultaneously reading messages - built-in configuration tools: Mutt is a pain to configure, even for seasoned mutt users. Built-in tools would aid greatly in making mutt more user-friendly. - multiple front ends: I rely heavily on Mutt's character-based interface, and I'm happy it exists; but it still would be nice to have a crisp, peppy GUI interface when I'm reading mail on my local machine. With modular code and suitable abstraction design, the interface calls could (potentially) actually not change in the core of mutt's code, but only in initialization routines could pointers be defined which point to the proper functions, thus making this a lot easier to implement than it might sound. - redesign of menus: some of mutt menus are cumbersome to use or just plain ugly, especially for non-English translations (so I understand). A new menu system which used panels to present dialog boxes and pop-up menus would make mutt's character-based interface cleaner and more friendly to use, especially for the ever-growing universe of GUI-oriented users. - creation of HTML mail: like it or not, HTML mail is popular. While it has many detractors, it can't be denied that it provides a way to write formatted e-mail which is very nearly universally supported, and only possible in a rudimentary way using plain text. Mutt should support creating HTML mail from user-generated HTML files, and even support automatic text conversion (using helper programs) to assemble multi-part messages. - more efficient threaded design: a lot of "expensive" features that people want (like accurate attachment counting or accurate display of new/unread mail counts) which the current maintainers keep dismissing on acount of performance impact would be much less of a performance issue if mutt implemented them using threads. Message counts and new mail detection could be done in the background while mutt was otherwise doing nothing, waiting for user input. These are just a few ways Mutt could suck less; it would be easy for people to think of more features that could be added. Not everyone wants these features, but a lot of people do, and probably a lot of people who didn't want them would try them if they were available. By making the code more modular, it should be easy to introduce such features without bogging mutt down for users who don't want them. I think if Mutt wants to continue to suck less than other mailers, this is the direction it needs to start heading... In the mean time, it would be really nice if we had a stable release that included all the nice recent additions in functionality. Oh and before someone says, "shut up and write the code..." as someone inevitably will: It's a big project. I couldn't possibly do it alone, even if I wanted to. To be done right and well, it needs organization and planning: a road map. And it needs a leader, which I am not. People don't like me, which I don't particularly blame them for; I'm direct, I'm a bitch, and I'm arrogant. Not a good combination for a leader. But until it has a leader that people are willing to follow, and who has some organization skills, the project I'm outlining doesn't have a prayer of going anywhere. Mutt NG proved that, which is too bad, because it was sorely needed then, and still is. -- Derek D. Martin http://www.pizzashack.org/ GPG Key ID: 0xDFBEAD02 -=-=-=-=- This message is posted from an invalid address. Replying to it will result in undeliverable mail. Sorry for the inconvenience. Thank the spammers.
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