iDefense Security Advisory 07.18.07: Microsoft DirectX RLE Compressed Targa Image File Heap Overflow
Microsoft DirectX RLE Compressed Targa Image File Heap Overflow
iDefense Security Advisory 07.18.07
http://labs.idefense.com/intelligence/vulnerabilities/
Jul 18, 2007
I. BACKGROUND
Microsoft DirectX is a collection of APIs for easily handling tasks
related to game programming on the Microsoft Windows operating system.
More information on DirectX is available by following the link shown
below.
http://msdn.microsoft.com/directx/
II. DESCRIPTION
Exploitation of an input validation vulnerability in Microsoft Corp.'s
DirectX library could allow an attacker to execute arbitrary code in
the context of the current user.
The vulnerability specifically exists in the way RLE compressed Targa
format image files are opened. The Targa format allows multiple color
depths and image storage options, depths and image storage options, and
includes the ability to use run-length encoding (RLE), compression on
the image data. This is a compression method which finds a 'run' of the
pixels the same color and instead of storing the value multiple times,
encodes the number of times to repeat one value. For example, instead
of storing 'AAAAAAAA', it may encode that into 'store "A" 8 times'. The
buffer allocated for the image data is based on the width, height and
color depth stored in the image, but when decoding this type of file,
no checks against writing past the end of the buffer are performed. If
the encoding specifies more data than has been allocated, a controlled
heap overflow can occur.
III. ANALYSIS
Exploitation could allow a remote attacker to execute arbitrary code in
the context of the affected application.
If the DirectX SDK is installed on a system, this function is used to
display a preview in Windows Explorer's 'Details' pane, causing
Explorer to become vulnerable.
The DirectX End User Runtimes are often bundled with games or
applications. Vectors potentially affecting users with either the SDK
or the End User Runtime include online games and applications where
graphics files are be downloaded from a remote server and used as a
texture.
IV. DETECTION
iDefense has confirmed that libraries in Microsoft's DirectX SDK
(February 2006) are vulnerable, as are the DirectX End User Runtimes
(February 2006). It is suspected that previous versions are also
affected, including the DirectX 9.0c End User Runtimes.
V. WORKAROUND
iDefense is currently unaware of any effective workarounds for this
vulnerability.
VI. VENDOR RESPONSE
Microsoft reports that they addressed this vulnerability in the October
2006 SDK and End-User Runtime releases. iDefense has confirmed that
this vulnerability no longer exists in the June 2007 release.
VII. CVE INFORMATION
The Common Vulnerabilities and Exposures (CVE) project has assigned the
name CVE-2006-4183 to this issue. This is a candidate for inclusion in
the CVE list (http://cve.mitre.org/), which standardizes names for
security problems.
VIII. DISCLOSURE TIMELINE
08/16/2006 Initial vendor notification
10/05/2006 Initial vendor response
10/05/2006 Second vendor notification
07/18/2007 Public disclosure
IX. CREDIT
This vulnerability was reported to iDefense by Rubén Santamarta of
www.reversemode.com.
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X. LEGAL NOTICES
Copyright © 2007 iDefense, Inc.
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Disclaimer: The information in the advisory is believed to be accurate
at the time of publishing based on currently available information. Use
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